(no subject)
Oct. 11th, 2024 08:47 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
> gets steam deck
> starts initial install to make sure it works, gets this immediately after:

i say this being a *complete* will-not-shut-up-about-linux-supremecy fangirl:
........ LMAO. there is no truer "welcome to linux-as-a-hardware" experience XD
(i had the same thing happen with me with the laptop)
... thankfully i know enough linux-fu that i figured that switching to desktop view in the menu > back over would fix it without even looking the bug up, and it did, but lol. lmao even.
* first impressions before playing a game is that the steam deck feels very linux-y both with the hardware and software, both good and bad! if nintendo (switch) is the apple, the steam deck is definitely a little plastic-y versus nintendo/apple's reliance on high quality metals at least back in the day (although i have been severely dissapointed in the switch controllers). back to the deck, i can already tell there's going to be a breathtaking amount of freedom once when i brat-tame this thing (crass, but there is no better verbiage for what i had to do with the current ubuntu laptop), then it's going to be my favorite console ever, but linux fans always forget that it does take a good three months of finagling before the $user really starts massaging the options/controls/bugs/etc and you cannot be spooked by an error message.
* it BADLY needs an (optional) mini-tutorial before you get introduced to the library to get the user used to the various controls. i don't/didn't mind messing around to get used to the controls but even being a videyagame veteran (and steam veteran, i played TF2 under another account close to release), it's taking me.... a while...... to get used to the controls. why are there so many. the haptic feedback spooks me on these pad things.
* i really wish it had a 'verify your wishlist before you purchase the games' option because i'm sitting here squinting at a few of my wishlist'd games not quite sure if the deck's going to be compatible / if i'm buying the right version on the desktop version etc (even though i intellectually know it is).
* this thing does Not like bad wifi. :v which might be the one actual chronic issue. it is what it is though.
next on the list: downloading elden ring(?) to test, figuring out which dock port i need to hook up to your basic TV, seeing if the USB-gamecube controller will work with it. and then putting it deliberately aside until christmas to cocktease me ~~
edit: went with red dead redemption 2 b/c felt like it'd be less to download lol
double edit: wait since WHEN do you need an email login to play a SINGLE PLAYER GAME?????????
(krad, honey, i know you're a mid 2000's nintendo snob, welcome to the current world of gaming lol)
> starts initial install to make sure it works, gets this immediately after:

i say this being a *complete* will-not-shut-up-about-linux-supremecy fangirl:
........ LMAO. there is no truer "welcome to linux-as-a-hardware" experience XD
(i had the same thing happen with me with the laptop)
... thankfully i know enough linux-fu that i figured that switching to desktop view in the menu > back over would fix it without even looking the bug up, and it did, but lol. lmao even.
* first impressions before playing a game is that the steam deck feels very linux-y both with the hardware and software, both good and bad! if nintendo (switch) is the apple, the steam deck is definitely a little plastic-y versus nintendo/apple's reliance on high quality metals at least back in the day (although i have been severely dissapointed in the switch controllers). back to the deck, i can already tell there's going to be a breathtaking amount of freedom once when i brat-tame this thing (crass, but there is no better verbiage for what i had to do with the current ubuntu laptop), then it's going to be my favorite console ever, but linux fans always forget that it does take a good three months of finagling before the $user really starts massaging the options/controls/bugs/etc and you cannot be spooked by an error message.
* it BADLY needs an (optional) mini-tutorial before you get introduced to the library to get the user used to the various controls. i don't/didn't mind messing around to get used to the controls but even being a videyagame veteran (and steam veteran, i played TF2 under another account close to release), it's taking me.... a while...... to get used to the controls. why are there so many. the haptic feedback spooks me on these pad things.
* i really wish it had a 'verify your wishlist before you purchase the games' option because i'm sitting here squinting at a few of my wishlist'd games not quite sure if the deck's going to be compatible / if i'm buying the right version on the desktop version etc (even though i intellectually know it is).
* this thing does Not like bad wifi. :v which might be the one actual chronic issue. it is what it is though.
next on the list: downloading elden ring(?) to test, figuring out which dock port i need to hook up to your basic TV, seeing if the USB-gamecube controller will work with it. and then putting it deliberately aside until christmas to cocktease me ~~
edit: went with red dead redemption 2 b/c felt like it'd be less to download lol
double edit: wait since WHEN do you need an email login to play a SINGLE PLAYER GAME?????????
(krad, honey, i know you're a mid 2000's nintendo snob, welcome to the current world of gaming lol)