kradeelav: (leather)
[personal profile] kradeelav
I think i've successfully resisted the idea that my artwork has to be within a "brand" (at least compared to 2-3 years ago), and i'm really loving the ... bite? that i'm seeing grow in my art year over year. "sleaze" is one of the few words that I'll consistently use to describe it.

but i'm always a little curious as to what's like. that thematic thread that loops it all together. not "technical" wise so much (a fondness for inky darks, neons, expressive emotions etc), but the "feeling" themes, abstract tropes that keep popping up. Some artists are deliciously obvious where there's a sense of adventure and happy-end freedom, sometimes it's as short of a word as "defiance", sometimes it's a keen sense of, mm - story-with-taboo when the artist plays with achingly close fraught relationships and the fuckery within.

it's hard to see from the inside because I always think I'm wildly swinging from like, gunplay one day to, say "vanilla" fire emblem drawings but I know there's something that links both, because what would the appeal be otherwise?

anyway if you have the bandwidth and have seen my shit, i'd be curious as to what you think it is. :v

(no subject)

Date: 2022-01-02 09:13 pm (UTC)
clonecumber: air force one sees me rollin'. they hatin'. (ARMORED car eh? eh?)
From: [personal profile] clonecumber
I went through your gallery, though I mostly know your work from your Republic Commando art. Trying to word this, but...Personality? Intensity? I fiddled around with the phrasing of "always seems like something's about to happen" and "coiled spring" but I know that doesn't really work when applied to things like art of someone who's just lazing around and chilling, though I still mean it.

I think intense is the best description I've got, with that intensity always being a constant on a sliding scale between fierce and playful.

EDIT: Wait, you wanted a theme. Um...I guess I'd describe it to someone like: People existing a whole hell of a lot, for better or for worse, and isn't that something.
Edited Date: 2022-01-02 09:17 pm (UTC)

(no subject)

Date: 2022-01-03 02:51 pm (UTC)
kaasknot: screencap of ali ibn el-kharish (Default)
From: [personal profile] kaasknot
I'm looking through your gallery now, and the main thought I'm having is "I can def see the fashkink"—by which I mean there's a lot of implicit threat, casualness/comfort with having power over others, and affable evilness. Almost all the villains are smirking: they control the outcome, they're holding all the cards, and they're going to enjoy watching their victim squirm. If the subject isn't a smirking, in-control villain-type, there's usually some element of being loomed over, or bound, or otherwise visually restrained—e.g. the hellsing cover with the character reading in a chair? The chair is massive and looms over her almost like a hulking, smirking villain. There's a strong sense of power dynamics in your art, specifically power dynamics that are grossly uneven and either held in abeyance for amusement or very soon to be abused.

ETA: it's the exceptions that prove the rule. The one of Vau creeping through the swamp: there's clear power, but it's in the form of competence, and it's not being held over another person. Then the other one, under the hellsing tab, of the two ppl kissing up against a building: I don't know the characters or context, but going on pure visuals there's no power imbalance there either. Also no one was smirking in either of these pics :P
Edited Date: 2022-01-03 04:00 pm (UTC)

(no subject)

Date: 2022-01-03 05:49 pm (UTC)
flowersforgraves: Connor MacManus (Boondock Saints), in profile facing right. (Default)
From: [personal profile] flowersforgraves
Teeth. Positive, negative, emotional/raw/visceral. I just think about teeth.

(no subject)

Date: 2022-01-04 01:07 am (UTC)
mizerable: adrian tepes from castlevania: nocturne, in all black and his long, blond hair appears even lighter, flowing in the bg (Default)
From: [personal profile] mizerable
I definitely see fashkink, but particularly like ... a lot of attention to shadows and light on clothing. Lots of leather, even if they aren't uniforms!

Exaggerated facial expressions, focus on teeth + long tongues, and longer faces (you draw Zihark and Alucard with sort of long faces IMO).

(no subject)

Date: 2022-01-04 01:45 am (UTC)
mizerable: adrian tepes from castlevania: nocturne, in all black and his long, blond hair appears even lighter, flowing in the bg (kingly)
From: [personal profile] mizerable
If it isn't weird to ask, do you have a long face irl? I find that a lot of artists actually draw features that they have unknowingly. If you know the "face your art" meme that was popular on sns, that allowed a lot of artists to go "holy shit I look like my art sort of".

If not, I'm blaming it on Alucard and Sephiroth being huge inspirations for you lol

(no subject)

Date: 2022-01-04 01:35 am (UTC)
seasaltmemories_14: (Default)
From: [personal profile] seasaltmemories_14
This is just my swing at it, but there's always I think a tension between power and ease, I feel like this is obvious in the gunplay/fashkink stuff, but even in your more relaxed pieces, there's still this sense of confidence I would say, like the subject is luxuriating in the fact they know they are the scariest/most badass thing around

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