kradeelav: Satou, Ajin (Satou)
[personal profile] kradeelav
the neat thing about doing .... five?  pretty detailed ~10-15 page comic strips pushing my limits of artistic technical ability back to back is that i've gotten a good sense for when my brain starts getting cranky and throwing a temper tantrum about a potentially stalling art project.

and like debugging a computer - there's always a technical *reason* why my brain gets cranky about a project (once when you throw out very short term issues like shark week or being hangry over a meal). i'm not talking about personal or biological issues; i'm talking about when the brain as a trained pattern-recognition piece of squishy software instinctively notices there's big underlying issues about a project i've been papering up almost by accident.

for example - comics are fickle vibes-based creations where you have to maintain that story-sense of "it's got it" over an incredibly long time while you do the really detailed rendering; sexy comics even moreso since you're hoping to put the audience in an erotic mindspace as well. (it's common wisdom among western webcomics people that a very sparse style is ideal in order to not run into this issue as much or burn out). my current doujinshi comic is done in a different stylistic tradition where that's not really as relevant but i'm definitely getting that 'you're starting to get into the yellow zone of burning out on this which will eventually affect artistic quality, better wrap this shit up."

there's also lighting issues i'm having with the zihark dakimakura which i'm reluctant to throw out >_< but the painting's not getting any better with no real easy fix in sight and i'm going to have to, oh well.

in the end, even if it's rankling, this instinct's kept me from noodling over endlessly over a mediocre outcome and from wasting time. onwards and upwards.

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